Tag Archives: sample code
I’ve heard a lot of people claim that the gamepad is dead – doomed to be replaced by touch screens. I disagree with this sentiment. There’s nothing wrong with mobile games using cool new control schemes that make good use of touch screens – but if I’m playing a game that was designed with gamepads […]
Order and omissions matter when it comes to CSS. Until recently there was a quirk in the WebKit rendering engine related to the shorthand background property. The good news is that it has been fixed; the bad news is that it potentially breaks legacy code. If the background-size property is set prior to declaring background […]
Amongst the many interesting things I’m lucky enough to get involved with in my role on the RIM® Developer Relations team, Near Field Communications (NFC) has become very much center stage for me over the last year. Some readers of this post may be familiar with the NFC-related articles and code samples that I’ve co-authored […]
BlackBerry® apps have always been known for their ability to deeply integrate with core applications as well as with other third-party apps. With BlackBerry® 10, we are taking that experience to the next level with our Invocation Framework. It enables one application to request another to perform a specific task. For example, BlackBerry® Messenger (BBM™) […]
Guest post from Steve W. detailing a change in our BlackBerry® 10 browser user agent – Ed. We have been busy making the BlackBerry® 10 browser one of the most advanced browsers on the market with class leading HTML5, CSS3, and WebGL support. However, even if you build one of the greatest browsers to ever […]
A tutorial on how to use the new Scroll-Panel feature in bbUI.js 0.9.3.
Using a sample project to show how to set up and use OpenAL and OggVorbis with the BlackBerry 10 Native SDK.
Explaining how to write a good application using the BlackBerry WebWorks SDK.
Demonstrating the best ways to internationalize your BlackBerry WebWorks application.
A QML-language feature tip for Cascades that demonstrates the ability to add new properties to an already-existing component.