Tag Archives: open source
Building the BlackBerry 10 WebWorks Open Source Framework on Your Own
Guest post from Nukul – Ed. We’ve received a lot of requests from developers to be able to build BlackBerry® 10 WebWorks™ directly from GitHub. Before I talk about how to take advantage of this, I would like to explain why it took us so long to get here and what it means for you. […]
Join the BlackBerry 10 revolution at the Sprint Open Solutions Conference
The BlackBerry® Developer Relations will be at the Sprint Open Solutions Conference to help you with porting your existing Android™ or HTML5 application for the BlackBerry® PlayBook™ tablet and our upcoming BlackBerry® 10 platform. The Sprint Open Solution Conference runs on Wednesday, October 24th and Thursday, October 25th at the San Jose Convention Center in […]
bbUI.js version 0.9.4 has landed
After a bunch of hard work, bbUI version 0.9.4 is finally here. The focus in this release has really been around bug fixes, optimizations and additional JavaScript® interfaces. The previous versions of bbUI have been VERY declarative and haven’t allowed for much manipulation after the fact via JavaScript. This release takes a step in the […]
Introducing Proximity Gaming with NFC
Amongst the many interesting things I’m lucky enough to get involved with in my role on the RIM® Developer Relations team, Near Field Communications (NFC) has become very much center stage for me over the last year. Some readers of this post may be familiar with the NFC-related articles and code samples that I’ve co-authored […]
Calling all PhoneGap Devs to Mobile Camp LA!
On Thursday, October 18th user groups around Los Angeles are organizing an event for all to come and learn a little more about this thing we call mobile development – Mobile Camp LA. Regardless of what floats your boat (game development, UI frameworks, cross-platform strategies, etc.) there are sessions for everyone. In addition to these sessions […]
gameplay3d v1.5 Released Today!
Sean Paul Taylor here from the RIM® Gaming Team. We have all been busy working towards bringing the latest and greatest game titles to the BlackBerry® PlayBook™ platform and getting them ready for the BlackBerry 10 launch. My team has been working on a very deep down, technical level with game studios and have been […]
Say It Aint S’OAuth
In today’s world we’re constantly sharing information via status updates, blog posts, and even checking-in at venues. Connecting with services like foursquare and Twitter is a great way to leverage the popularity of the network within your application. So how do you actually go about integrating features from these services into your application? First the […]
Developer Experience Review of BlackBerry WebWorks – Compiling the Feedback
Well, that was…refreshing! We just finished a very productive day yesterday, reviewing the end-to-end developer experience of the BlackBerry® WebWorks™ platform. There were some very vibrant conversations about what currently does and does not contribute to a positive experience for someone approaching BlackBerry Web development for the very first time. We found many examples of […]