Category Archives: Open Source

Unity and BlackBerry Gaming at GDC 2013

The BlackBerry Gaming team is back from an awesome Game Developer Conference 2013 held last week in San Francisco. The crew was there with the BlackBerry Gaming Booth to show off gaming on BlackBerry to gamers and game developers from around the world. During BlackBerry Jam Europe 2013, we made a big announcement about Unity support […]

UCOSP Undergraduate Capstone Open Source Projects 2013 Midterm Update

Our open source projects with university students from across Canada have been going superbly this term with many excellent contributions to the BlackBerry Open Source community. This is our second post this term, the first one being about the kickoff sprint at Facebook headquarters. First let’s hear what Amritpal has to say about what he’s […]

New BlackBerry 10 WebWorks Crypto Extension

You’ve found a need to perform some cryptographic operations in your WebWorks application? BlackBerry 10 has a FIPS 140-2 validated library built in…  Here’s the basis of a native extension to allow you to access Security Builder functionality. The extension is available on our Github repo . Fork it and have a look! It is […]

[VIDEO] Top Reasons to Port to BlackBerry 10 according to Macadamian – February 2013

You’ve heard it from us before that porting applications to BlackBerry 10 is easy. Some have even done it in 36 hours or less! One of the most compelling reasons to bring your applications to our platform is that developers do not have to spend time learning a complete new set of skills to get […]

Your BlackBerry 10 app Menu just got serious! (with Sheet, NavigationPane & Tabs)

Guest post from Shadab R. – Ed.   Many applications require the Menu UI component. This is the global menu within the app which is visible when the user swipes down on the top edge of the screen. It is the place to keep global ActionItem objects like Info, Settings or Help. However, it is […]

Prevent Sleep for WebWorks Apps

(Photo credit to Alan L, and his cat) When your content is so riveting that your users can’t take their eyes off the screen, the last thing you want is the screen dimming and breaking that immersion. Thankfully, BlackBerry 10 offers a simple API to keep the screen from dimming, which conveniently handles things like […]

Sublime BlackBerry 10 WebWorks Development

At the risk of broaching a topic that is potentially more volatile than politics, religion, or semi-colons in JavaScript, let’s talk a little bit about development environments for BlackBerry 10 WebWorks. Now, while I’m going to talk about one development environment in particular in this blog post, one of the great things about BlackBerry 10 […]

You Just Can’t Port an App to BlackBerry 10 in 36 hours!…or Can You?

I’ve heard this many times. It just can’t be done, they say. Porting an application, a “real” application to a new and unfamiliar platform takes at least 3 to 6 months, numerous developers, designers, lots of QA testing, diligent software engineering practices, et cetera. This makes a lot of sense, right? It’s been the conventional […]

Adding Gamepad Support to Your BlackBerry 10 Game

I’ve heard a lot of people claim that the gamepad is dead – doomed to be replaced by touch screens. I disagree with this sentiment.  There’s nothing wrong with mobile games using cool new control schemes that make good use of touch screens – but if I’m playing a game that was designed with gamepads […]

Making your game social with Scoreloop

In my last blog post, you got Up and Running with Cocos2d-x library on BlackBerry 10. Assuming you are well ahead in porting your game, may I suggest a wonderful idea to make your game go viral? Make use of Scoreloop and the power of our Social Gaming hub. BlackBerry 10 comes with a lot […]