Category Archives: Game Development

BlackBerry GotGame Port-a-thon LIVE Asia Pacific

Special guest post from Pratik and Ram – Ed. We love working with developers from all around the world and especially if they make cool games that we can play on our new BlackBerry 10 devices! Right after BlackBerry Jam Asia 2012, we had an amazing opportunity to work with incredibly talented game developers from the […]

BlackBerry at Game Developer Conference 2013

Here with a guest post from Anders Jeppsson - Global Head of Gaming at BlackBerry – Lou. I’m looking forward to next week’s Game Developers Conference in San Francisco (Mar 25-29).  With the global launches of BlackBerry 10, there’s never been a more exciting time to be a game developer on BlackBerry. I’ve lived and breathed gaming for a […]

Drive Downloads of Your BlackBerry 10 Game with Scoreloop

Guest post from Sonja A – Ed. Social networking has dramatically changed the way mobile games are being designed, played and discovered. Less than ten years ago, the shift from asynchronous messaging and stable home pages to instant status updates and socially engaging interactive experiences on social networks pushed the rise of the web 2.0. […]

[VIDEO] Interview with Marmalade’s Nick Smith – February 2013

Did you know Marmalade and BlackBerry Jam go great together for a flavorful combination? Preserve jokes aside, our platform partner Marmalade has made it easy to create apps and deploy towards BlackBerry 10 and many other ecosystems. Marmalade’s Nick Smith joins us in this interview to talk about why he’s excited about BlackBerry 10 and […]

You Just Can’t Port an App to BlackBerry 10 in 36 hours!…or Can You?

I’ve heard this many times. It just can’t be done, they say. Porting an application, a “real” application to a new and unfamiliar platform takes at least 3 to 6 months, numerous developers, designers, lots of QA testing, diligent software engineering practices, et cetera. This makes a lot of sense, right? It’s been the conventional […]

Adding Gamepad Support to Your BlackBerry 10 Game

I’ve heard a lot of people claim that the gamepad is dead – doomed to be replaced by touch screens. I disagree with this sentiment.  There’s nothing wrong with mobile games using cool new control schemes that make good use of touch screens – but if I’m playing a game that was designed with gamepads […]

Making your game social with Scoreloop

In my last blog post, you got Up and Running with Cocos2d-x library on BlackBerry 10. Assuming you are well ahead in porting your game, may I suggest a wonderful idea to make your game go viral? Make use of Scoreloop and the power of our Social Gaming hub. BlackBerry 10 comes with a lot […]

BlackBerry 10: Texture Compression and GPUs

So you have written a game and now you want to tweak, optimize and package it for BlackBerry 10? This blog post will cover some details that are important for game developers regarding chipset configurations and cellular radio variants. If you choose to use texture compression in your games, this will help you determine which […]

BlackBerry Q10 SDK Update

[Update - February 6th: If you've upgraded already - head over to the download page again - we've provided a refresh of the SDK to correct an issue some developers have reported.] With the successful launch of BlackBerry 10, we now turn our attention to letting developers know what to expect from the BlackBerry 10 […]

BlackBerry 10 and Unity

We’re very excited to announce that BlackBerry and Unity are working together to create a Unity deployment add-on product for BlackBerry 10 smartphones, empowering Unity’s over 1.5 million strong developer community to publish their games on these powerful platforms. The deployment tools will also be available for BlackBerry PlayBook tablets for the upcoming BlackBerry 10 […]