Category Archives: Adobe AIR Development
BlackBerry 10 SDK for Adobe AIR reaches Gold!
Today is the launch of the Gold version of the BlackBerry 10 SDK for Adobe AIR. Thank you to everyone that has been helping us test it so far! For a full list of API updates and fixes, please head over to the release notes. Below are some of the benefits of using the gold […]
Application Security Part I: Whose Responsibility Is It?
This is the first post in a two part series about security. In this post, I tackle the issue of responsibility. In Part II, we’ll explore some things that developers need to know to help them write secure apps. I sat on a panel recently at Sprint’s Open Solutions Conference in San Jose titled “Consumer […]
BlackBerry SDK for Adobe AIR support for Flash Builder 4.7
Flash® Builder® 4.7 has been released by Adobe®. Flash Builder 4.7 is a complimentary update from Flash Builder 4.5/4.6. This release introduces new development features and enhancements, provides support for the new Apache Flex SDK and the new ActionScript Compiler 2.0. The BlackBerry SDK for Adobe AIR has support for Flash Builder 4.7 but developers […]
Submitting your app for Built For BlackBerry
You have your application or game approved in BlackBerry World. It’s a killer application. It follows all the BlackBerry UI/UX guidelines, integrates with the BlackBerry® 10 operating system and it runs lean. In short, you have a good feeling it qualifies for the Built For BlackBerry and 10k Developer Commitment programs. But how exactly do […]
Developer Relations LIVE!
One thing we heard over and over again during the BlackBerry® Got Game Port-a-Thon was that developers loved getting almost instant responses to their questions from one of the many members of our Developer Relations team. Why stop a good thing? Starting Wednesday, November 21st and continuing right up until January 30th, we’ll have be […]
Porting Adobe AIR BlackBerry PlayBook Applications to BlackBerry 10
Speaking of porting, don’t forget our 36 hour The BlackBerry Got Game Port-a-Thon starts tomorrow! Check out this post for details and how you can get some awesome rewards for porting apps to BlackBerry® 10. – Ed. The BlackBerry® 10 SDK for Adobe® AIR® has been created to make it easier for you to create Adobe […]
One More Step Towards BlackBerry 10 – BlackBerry 10 Gold SDKs
Guest post from Lou G. – Ed. We’ve reached many key dates for developers building for BlackBerry® 10, and we want everyone to mark December 11th, 2012 in their calendars. On that date, we will release the gold version of the BlackBerry 10 SDKs. When the Gold SDK is released on December 11th, you can […]
Adobe Reader Mobile SDK now available for BlackBerry 10!
We’re pleased to announce that Adobe® DRM for EPUB (Digital Rights Management for eBooks) is now supported on BlackBerry® PlayBook™ tablets and our upcoming BlackBerry® 10 smartphones. Adobe® Reader Mobile SDK is a software development kit (SDK) enabling mobile device and software developers to embed PDF and eBook support into their products. This ecosystem is […]
Let’s Talk About Push
As you may know, Push is now available to almost all BlackBerry® 10 development approaches: Cascades™ Framework, BlackBerry® WebWorks™, Adobe® AIR® and Android™*. That said, I thought it would be a good idea to provide a high-level overview of the entire Push process which is shared across all platforms. (*Support for Push to Android Runtime […]