In my last blog post I talked about using the update manager for downloading target OS releases. The main intent of these target OS releases is to allow you as a developer to get the necessary target libraries for debugging purposes. Our fantastic BlackBerry 10 software is going out to multiple carriers all over the […]
We’re getting closer to the launch date for BlackBerry 10 – and that means making sure all the T’s are crossed and I’s are dotted. Following up on the gold SDK release last month, this release of the BlackBerry 10 Native SDK does not add any net new functionality to our tooling and APIs but […]
In my previous blog post, I talked about how the BlackBerry 10 Native SDK had finally come of age, and how we had released a whole set of important APIs in Beta3 that was launched in September. The notable ones in our last release included Email, Calendar, BBM, Cards, Advertising, Push, Bluetooth and several others. […]
The BlackBerry® 10 Native SDK first arrived on the scene for our BlackBerry® PlayBook™ tablet. While it was a powerful tool for game development, it was still infancy in many ways, as it didn’t have many of the strong APIs and functionality for building an integrated native experience with a rich UI. For the BlackBerry […]
We’ve released fixes for two issues in the BlackBerry 10 Beta 2 Native SDK.
Taking a look at some of the new functionality available in the Beta 2 of the BlackBerry 10 Native SDK.
Going over two important upcoming changes to the BlackBerry 10 Native SDK in order to help developers prepare for upcoming releases, and examining how developers can easily port their BlackBerry PlayBook tablet apps to BlackBerry 10.