lmcdunnaLarry McDonough is a Principal Evangelist for BlackBerry. He has spoken at numerous conferences on topics such as Mobile Monetization, Android development on BlackBerry, Mobile App Security, HTML5 vs. Native, and BlackBerry 10. Larry has worked for numerous companies in Silicon Valley and Los Angeles including Nasa JPL, Walt Disney Studios, Silicon Graphics, and numerous startups some acquired by Apple and Google. Prior to joining BlackBerry, Larry managed the Java ME (J2ME) mobile platform at Sun Microsystems and also led the JavaFX Graphics & Animation and Media engineering teams through its initial release cycles. Larry has domain expertise in mobile platforms, computer graphics, animation, gaming, digital media, user experience, HTML5, and a passion for interactive, networked devices with high res screens. Larry lives in Silicon Valley and works at of RIM's Mountain View, CA location.
With a background and passion for Computer Graphics, I’ve been to a slew of GDC conferences and over a dozen ACM SIGGRAPHs. Over the years, it’s interesting to see technologies come and go, and then come back again. The things I like to look for at these events are the technologies that have the potential […]
The Web and 3D have been to the dance many times together before, but they just never really hit it off. Sure, there were some successes which resulted in VRML in the mid 1990’s and Second Life in the early 2000’s. But numerous other attempts by countless startups didn’t make it. The reasons were many, […]
I’ve heard this many times. It just can’t be done, they say. Porting an application, a “real” application to a new and unfamiliar platform takes at least 3 to 6 months, numerous developers, designers, lots of QA testing, diligent software engineering practices, et cetera. This makes a lot of sense, right? It’s been the conventional […]
In my previous blog post on this topic, “Application Security Part I: Whose Responsibility is it?”, I explored the responsibility of security in the mobile app ecosystem. In this post, let’s take a little deeper look at the problem of security and code safety from a mobile app developer’s point of view and explore what […]
This is the first post in a two part series about security. In this post, I tackle the issue of responsibility. In Part II, we’ll explore some things that developers need to know to help them write secure apps. I sat on a panel recently at Sprint’s Open Solutions Conference in San Jose titled “Consumer […]