If you want to write your own Cascades™ app using OpenGL ES, you can’t miss our webcast on Building Compelling 3D Apps using Cascades and OpenGL ES, which will take place on July 31, 2012 at 11am EST.
Registration is now open, so get signed up and reserve your seat today!
Miss the first three webcasts? No problem!
If you would like to attend the fourth webcast but missed the first three, don’t worry — they are available on-demand from the Cascades microsite. Feel free to watch these webcasts, follow along with the sample applications demonstration, and code at the same time. You’ll be able to get caught up on all the information needed to take full advantage of the fourth webcast session.
On the topic of videos: if you are unable to attend this fourth session, rest assured that it too will be posted to the Cascades microsite shortly following its presentation, so keep watch of the site for updates.
I am eagerly looking forward to the upcoming webcasts and interacting with you all again!