Packaged WebGL Game Now Available in BlackBerry App World

Game Development


Last month, Adam Stanley discussed the giant leap forward that our WebGL support has brought to web development for the BlackBerry® PlayBook™ tablet, Adam wrote:

“…you could build a standalone BlackBerry application, powered by WebGL, using theBlackBerry WebWorks SDK, and distribute that app to other BlackBerry PlayBook tablet users through the BlackBerry App World™ storefront.”

To get a true understanding of what you can do with WebGL, we’ve made our demo game “TunnelTilt” available for download in BlackBerry App World™ – check it out. This is really the power of our Web tools. This game feels native.

We took the TunnelTilt demo, which we had previously open sourced in the WebGL-Samples repository on our GitHub page, packaged it with our WebWorks SDK, signed the BAR file and submitted to BlackBerry App World – just like any other game. TunnelTilt is implemented completely using WebGL (specification, Wikipedia) and it is indistinguishable from any other BlackBerry PlayBook tablet application in how it performs!

Download TunnelTilt today and see if you can get through all five levels!

This game is also a great example of RIM’s continued commitment to the open source community. The source code, runtime, and tooling are all available on our developer site and Github page.

Additional Readings

Let us know what you think of our WebGL support and make sure to let us know as your Web apps launch.

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