Monthly Archives: November, 2009

Abyss for BlackBerry Wins Verizon “Apply Your Ideas” Contest Grand Prize!

Verizon announced recently that “Abyss”, created by Mobigloo, is the Grand Prize Winner of the “Apply Your Ideas” contest. Abyss is a new Action-Puzzle game relying on an original concept. Exclusively designed for the BlackBerry® Storm™ smartphone, Abyss uses the touch screen and, accelerometer to provide fun and innovative gameplay. The goal of the game [...]

BlackBerry Alliance Program EMEA Innovation Awards Winners!

Research In Motion Director of Developer Relations and BlackBerry Developer’s Blog blogger Mike Kirkup is currently across the pond for the 2009 BlackBerry® EMEA Alliance Summit in Rome, Italy. Mike was on hand as the winners of the BlackBerry® Alliance Program’s EMEA Innovation Awards were announced. Running for the second consecutive year, the awards showcase [...]

BlackBerry Developer Conference Wrap Up: BlackBerry Theme Studio

One important announcement from the BlackBerry® Developer Conference that we didn’t want to go overlooked on the BlackBerry Developer’s Blog was the release of BlackBerry® Theme Studio v5.0. Because the new version of BlackBerry Theme Studio makes it easier for BlackBerry® smartphone users to build their own BlackBerry themes, our friend Mark Rathwell (Product Manager, [...]

European BlackBerry Alliance Members Unite!

Next week in Rome, Italy, BlackBerry Alliance Members from across the EMEA region are congregating to share the latest innovations coming out of the BlackBerry ecosystem. Structured over three days (25-27 November), attendees will learn what’s new with the evolving BlackBerry Alliance Member program, be updated on the latest BlackBerry products and services, as well [...]

BlackBerry Developer Resource Fridays: Week of November 20th

Welcome to BlackBerry® Developer Resource Fridays (new name, same great taste, ed.), a reoccurring event here on the BlackBerry Developer’s Blog. Each Friday we’ll keep you up to date on helpful articles that have been added to the Developer Knowledge Base and other new additions to the BlackBerry Developer Zone. Here are this week’s pearls [...]

BlackBerry Developer Conference Wrap Up: Developer Challenge Winner 7digital

There was so much going on at the BlackBerry® Developer Conference last week that it was impossible to cover it all during our daily wrap ups. This week we’re playing catch up and posting BlackBerry Developer Conference content that was too good to miss. For example, I had the opportunity to attend the great COM05 [...]

BlackBerry Developer Conference Wrap Up: Yahoo! Mobile

By chance, I happened to bump into Irv Henderson, Yahoo! Vice President of Global Mobile Products after his participation in the BlackBerry® Developer Conference Keynote. It was a great informal chat and we made promises to get some firm content on the BlackBerry Developer’s Blog. While I strongly recommend you watch Mr. Henderson’s portion of [...]

BlackBerry Developer Conference Day Four Wrap Up: Robot Challenge

There’s no better way to wrap up a developer event than with robots, and that’s exactly what took place on Thursday at the BlackBerry Developer Conference. Contestants were challenged to post their best time navigating their LEGO® MINDSTORM robot friend through a perilous obstacle course using a BlackBerry Storm2 smartphone. Check out the best times [...]

BlackBerry Developer Conference Day Two Wrap Up: Reader Polls

During the BlackBerry® Developer Conference keynote live blog, we had the opportunity to poll readers on a variety of topics regarding yesterday’s announcements. We’ve pulled the polling information out of the live blog and republished it below for ease of viewing. Read on below to see what our live blog readers thought and don’t forget [...]

BlackBerry Developer Conference Day Two Wrap Up: OpenGL and Game Development

I had the opportunity to attend the DEV09 “Game On: Building High Quality Games for BlackBerry Smartphones” session today, which discussed user expectations for BlackBerry smartphone games and how to implement to meet those expectations. I’m glad I did. Talking game development is always fun, but this session was particularly exciting because it delved deeper [...]